Blender Git Commit Log

Git Commits -> Revision f48e3cf

April 3, 2015, 17:49 (GMT)
Color support for point density texture in Cycles.

This extends the point density evaluation to also store RGB color values
in the array provided by Cycles.

Since internally all Cycles textures are 4-float RGBA textures anyway,
it does not make a lot of sense to store density and color separately.
This could eventually be preferable to avoid unnecessary storage.

Commit Details:

Full Hash: f48e3cf6bf1f47b522d437c48bed570e499d46e2
Parent Commit: 38d8abb
Lines Changed: +139, -73

8 Modified Paths:

/intern/cycles/blender/blender_session.cpp (+1, -1) (Diff)
/intern/cycles/kernel/svm/svm_voxel.h (+10, -5) (Diff)
/intern/cycles/render/nodes.cpp (+40, -30) (Diff)
/source/blender/editors/space_node/drawnode.c (+1, -0) (Diff)
/source/blender/makesdna/DNA_node_types.h (+9, -0) (Diff)
/source/blender/makesrna/intern/rna_nodetree.c (+38, -9) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_pointdensity.c (+1, -0) (Diff)
/source/blender/render/intern/source/pointdensity.c (+39, -28) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021